![]() ![]() The Wii version also uses IR for aiming during combat, but this is mostly irrelevant given the game's lock-on system. If the camera is jittery and tough to control on the PS3 and 360, mapping it to the d-pad makes it even less precise and responsive. ![]() The Wii version of the game controls similarly to the PS3 and 360 versions of the game, except the camera controls are now mapped to the d-pad. Lara's animations are terrifically detailed but they'll frequently go on for a split second after you've let go of the analog stick, which can occasionally send her tumbling off of narrow ledges (a frustratingly familiar experience for long time Tomb Raider fans). The camera feels sluggish and is prone to frame dropping during sudden moves, but this happens in both versions. You'll have to move the camera almost constantly to get a full view of the environment and determine where to move next. You move Lara with the left analog and control the camera with the right analog stick. In terms of control the PS3 and 360 versions work the same. While the bulk of the in-game features are identical across all platforms, the addition of achievements might be enough for some hardcore gamers to go with the 360 version. The PC version doesn't support achievements either. ![]() The PS3 version doesn't currently support Trophies. Each puzzle has three levels of hints, and purists can choose to ignore them or use them sparingly. There's also a terrific hint system that players can use if they get stuck and aren't sure how to progress. Crystal Dynamics has implemented an admirable system for players to customize their own difficulty settings, from enemy strength, ammo capacity, damage to Lara, and the time you'll have to make last second jumps from collapsing platforms. Content and Control Underworld is a single player game with a heavy focus on story across all versions. A PS2 version will be released in early 2009 and is listed to sell for $29.99 as well. The PC and Wii version can be had for $29.99. The PS3 and 360 versions retail for $49.99. Price Point Eidos has priced Tomb Raider: Underworld aggressively on all platforms. So you're ready to jump back into the dank caverns with Lara but aren't sure which version to go with? Keep reading to find out all the key differences between the 360, PS3, PC, and Wii versions of the game. You can find Jack DeVries review of the Wii version here. For more on the game read Jeff Haynes' review of the 360 version, the PS3 version, and the PC version. Tomb Raider: Underworld continues the story of Legend, following Lara on a journey to discover the truth behind her long-lost mother's disappearance. After a terrific reboot of the franchise with Tomb Raider: Legend and the subsequent remake of the original in Tomb Raider: Anniversary, Eidos is back with another installment in the ongoing saga of Lara Croft. After a brilliant debut, the franchise has struggled mightily to remain competitive with the league of games quick to build on its legacy. Games as diverse as Portal and Prince of Persia can find some antecedent in the original formula laid out by Core Design. It flew in the face of most popular gaming conventions of the time, providing a ponderous and open-ended experience built around the pleasures of movement in a virtual space. Lara Croft looks for Thaumopolis in the Mediterranean Sea.The original Tomb Raider remains a landmark achievement in game design. Lara then dives in to retrieve it, while Amanda makes her escape. Once outside the ship Amanda throws the Gauntlet into the sea after being told by Natla that it will only fit Lara's hand. Lara then has to escape the sinking ship. Natla tells Lara that her search should involve Coastal Thailand. This is when Lara meets Amanda and her prisoner Natla. Once inside the ship it begins to sink after a mercenary accidentally shoots a fuel tank. Lara then leaves the ruins and swims back to her yacht and goes to Evert's ship. Mercenaries follow Lara, knock her out and take the Gauntlet. This proceeds to Lara getting the first of Thor's equipment, a Gauntlet. The Kraken is easily defeated by Lara through a simple mechanism puzzle. However Kraken is reveled to be in fact blind, and it does not attack Lara unless she swims very close to it. Once inside the ruins, Lara find the infamous Kraken. Lara then dives into the sea and continues downward to an underwater ruin with some sharks swimming nearby. Lara Croft is on her yacht and speaks with Zip and Alister Fletcher on a laptop, explaining the mission. ![]()
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